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Nintendo E3 2013: There will be NO tripping in Super Smash Brothers Wii U / 3DS
News reported by 
(Editor-in-chief)
June 13, 2013, 22:17
 
Yes, this is some of the biggest news ever to come from an E3. Apparently. Although, to be honest, of all of the hours that I played of Super Smash Brothers Brawl, I never even noticed the tripping.


Kotaku got the chance to ask Sakurai this very important question. His response (through a translator):

"To answer quite frankly, it will not return."

SOURCE: Kotaku interview

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06/13/13, 22:17
 
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I don't like how Smash Bros. became a juggle fest of sorts, or a math equation.

Whats this "wave dashing" stuff, too? I don't like the sound of that. Same thing with "lurching" (Tecmo Bowl) and "nano blitzes" (Madden). Annoying stuff, exploiting the game.

I guess that is a little different than tripping... --Wait. Is tripping falling down on your own?

Posted by 
 on: 06/13/13, 22:34
SAAAAKURAIIIIIIIIIIIII!

Posted by 
 on: 06/13/13, 22:44
Boooooooooo!

Now what will people complain about?

Posted by 
 on: 06/13/13, 22:50
Mr_Mustache said:
I don't like how Smash Bros. became a juggle fest of sorts, or a math equation.

Whats this "wave dashing" stuff, too? I don't like the sound of that. Same thing with "lurching" (Tecmo Bowl) and "nano blitzes" (Madden). Annoying stuff, exploiting the game.

I guess that is a little different than tripping... --Wait. Is tripping falling down on your own?
"Juggle fest?" Juggling in Melee is incredibly difficult to do and rarely lasts more than 3-4 hits even at low percentages, but when it happens it's amazing to watch and hardly a "math equation." In Brawl there is no hit-stun: there are essentially no combos in Brawl at all, other than the ones built into multi-hit attacks.

Exploits aren't inherently bad (and calling the wave-dash an exploit is debatable in the first place). Wave-dashing is pretty difficult to work into your game, it doesn't completely unbalance the character selection, and it doesn't detract from any other aspect of the gameplay. It isn't Mario Kart DS snaking, or the half-court lob in Mario Strikers Charged. (No idea what lurching or nano blitzes are)

Tripping in Brawl is when your character falls on their butt from a standing or running position. It was caused by Diddy's banana peels (which were annoyingly effective). It also happens occasionally at random when you try to run. I didn't hate random tripping in practice because it didn't happen THAT often and rarely mattered much, but I don't like forcing an entirely random element into what is otherwise not a random game (at its core, without items and such), so I'm all for taking random tripping out. I hope Diddy still has those banana peels, though.

Posted by 
 on: 06/13/13, 23:05   Edited:  06/13/13, 23:06
Yeah, there really wasn't much combo'ing in Brawl at all. You'd hit someone and they'd fly way too far.

Yet, for whatever reason, you really had to get their % up there to KO them.

Tripping in Brawl was when your character would randomly fall (like when they fall from Diddy's banana). It happened now and then, but I'm surprised some people have never noticed it? It used to drive me crazy.

Posted by 
 on: 06/13/13, 23:11
To be honest this is quite the boon for the game.

I liked Brawl, but one of the worst parts was tripping in a vital moment and losing a close game because of that. Personally I think a fighting game should have a competitive environment regardless of whenever someone likes it or not, as in the end the game should have a wide appeal and even with say, wavedashing the game could still be played perfectly fine by people who didn't (As long as they play with similar friends.) It seems that they want to create a game where more than 5 characters can be played competitively and hopefully will combine the smooth batting on Melee with sheer ohmygodsomuchcontent factor that Brawl had.

Posted by 
 on: 06/13/13, 23:19
@nate38

Lurching in Tecmo Bowl is using a Defensive Lineman and simply DIVING as soon as the ball is snapped. You can get a Sack a lot of the time that way. Nano Blitzes..I don't really know the deal about 'em, but everyone who uses them is framed as an asshat, and it is not allowed in league play.

And as for juggling, maybe I'm thinking of something else. Sorry!

Posted by 
 on: 06/13/13, 23:22
I never had much of a problem with tripping personally, but it's good that a random goof-up like that is not going to be making a return in the next game.

Although...tripping is out...so then...is Sakurai going to have the characters randomly sneeze or something, halting them in their tracks?

Posted by 
 on: 06/13/13, 23:51
they've also said that DLC isn't planned and to not expect many 3rd party characters

Posted by 
 on: 06/14/13, 00:17
@Mr_Mustache Even on shotgun plays?! I always go shotgun in the clutch.

Posted by 
 on: 06/14/13, 00:25
@Zero

No, under center plays. Shotgun it obviously wouldn't work.

And if you didn't think I was serious, you better get ready, man. I'm BRINGING IT this time.
You can pound my ace in Hockey again if you want.

Posted by 
 on: 06/14/13, 00:26
@Wellsy529

The DLC thing was that they aren't designing the game with it in mind at this point. He wants it to be 100% on launch, then they will look at DLC. Though I haven't seen anything about 3rd party characters.

Tripping I think I saw once and it wasn't a game changer in that instance so I never really cared about it. I focused most of my hate on that terrible net code they had going for Brawl. Playing with friends felt like the game was also a half-second or more off.

Posted by 
 on: 06/14/13, 00:27
Some of the revelations out of E3 that have gotten a thread don't deserve it, but this one certainly does.

Well, this is a good sign at least. Smash Brothers is random enough, so something like tripping is entirely unnecessary and stupid.

The only thing that should cause tripping is the Banana Peel item, if they leave that in. It was usually a funny item.

Posted by 
 on: 06/14/13, 01:32
-JKR- said:
Boooooooooo!

Now what will people complain about?

GameDadGrant said:
Although...tripping is out...so then...is Sakurai going to have the characters randomly sneeze or something, halting them in their tracks?

Random spontaneous combustion. It'll be a riot.

Posted by 
 on: 06/14/13, 01:57
How can people not notice the random tripping???

Maybe I played the game too much? It was a ridiculous addition that just bugged me to no end. Just silly.

GREAT news.

Posted by 
 on: 06/14/13, 04:11
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